1 Choose a style
Pick a style that feels right for your game. Each one starts from a different set of hues and color relationships. Neutral gives you a quieter, less saturated starting point.
HueHub helps you build a color palette for your game. Choose a style, adjust the colors, preview them together, and export the result for your project.
Pick a style that feels right for your game. Each one starts from a different set of hues and color relationships. Neutral gives you a quieter, less saturated starting point.
Use the slider to choose between 2 and 12 colors. Add colors to extend the palette, or remove some to keep it compact. Locked colors stay in place when you make changes.
Select Generate or press Space to replace unlocked colors. Lock a color to keep it, or use the dice button to shuffle just one swatch.
Use the pencil button to open your color picker and fine-tune a swatch. Select its hex code to copy it.
Turn on High contrast to create a wider spread between light and dark colors. This can make it easier to assign clear roles to text, backgrounds, and interface elements.
Turn on Colorblind safe to check color differences in common color-vision simulations. HueHub also spreads colors across lightness to help them remain distinct.
Select Preview palette to apply your colors to the sample interface. Check how they work together on text, buttons, and panels.
Select Export to copy colors as CSS variables, JSON, Godot (GDScript), Unity (C#), Defold (Lua), or LÖVE (Lua). You can also download a PNG of the palette.
Select Copy palette link to share your colors. The link opens with the same palette, ready to view or adjust.